Showing posts with label war. Show all posts
Showing posts with label war. Show all posts

Friday, March 7, 2008

Wars & Rumors of Wars

My son has been creating flash based video games and has discovered a new way to create and share this creativity. One of his games is called Galactic Dodge Ball and involves moving the Earth out of the way of incoming asteroids. If you move the earth too quickly you see people falling off the planet. If you move correctly you not only can dodge the asteroids, but you can capture them in the Earth's gravity and a laser beam shoots out from the Earth's surface and destroys the asteroid. If the Earth gets hit three times it breaks into pieces and is destroyed. One gets to view the end of the world. In the game the difficulty gradually increases so that the destruction of world is inevitable. Some seem to think this is true of this world as well.

One of the classical signs of the end of the world has been the increase of violence. Today we hear reported many horrible incidents of violence including wars, domestic violence, crime related, and violence from mental/emotional problems. There are also claims that violence in the entertainment we engage in, including video games, movies, books, and television, increases violence. All these "signs" have been pointed out in various degrees as evidence that we are getting more evil and the world is less safe.

In the following video Steven Pinker shares with us how violence has changed through out various periods of time...



In the documentary Bowling for Columbine Michael Moore postulates that one reason violence is greater in the US than Canada is that through our reporting we are increasing the amount of fear within society. It is the fear of violence that contributes to the increase in violence.

There has been a very popular book and movie series called Left Behind by Jerry Jenkins and Tim LaHaye. These books have fictionalized a battle between good and evil that will eventually lead to the destruction of the earth by fire. The implication is that evil has been steadily increasing on the planet to the point where God has to come down and destroy everything so that things can start over. One assumption in this story is that these events are inevitable and that there is nothing that can be done other than to make sure you are on the right side of the conflict. The cost of not being on the right side is being sent to an eternal hell.

One of the trends that I like to see is the trend toward seeking out and implementing solutions. This provides, at least for me, a sense of vibrant purpose and hope. I find this a much better place to be than fearfully waiting for the end of the world, resigning myself to an eventual decline into absolute evil.

Tuesday, December 26, 2006

If prayer doesn't work get the modern weaponry

Here is a partial list of features for a newly released game based on the Left Behind series of books by Tim LaHaye and Jerry Jenkins.

· Lead the Tribulation Force from the book series , including Rayford, Chloe, Buck and Bruce against Nicolae Carpathia – the AntiChrist.

· Conduct physical & spiritual warfare : using the power of prayer to strengthen your troops in combat and wield modern military weaponry throughout the game world.

· Play multiplayer games as Tribulation Force or the AntiChrist's Global Community Peacekeepers with up to eight players via LAN or over the internet!

I guess there is a small controversy regarding the game from articles pointing out that if one doesn't conquer the foe with prayer then you have a whole selection of modern military weaponry at your disposal. You can read their response in which they state that the purpose of the game is to "encourage gamers to think about matters of eternal significance, a topic largely ignored by modern games."

The company vision is noted as follows:

"Our Mission

The mission of Left Behind Games is to become the world’s leading independent developer and publisher of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences, while remaining committed to increasing shareholder value and pursuing the highest standards of integrity and professionalism in all business affairs.

New Genre

For the Year of 2003, the Gospel Music Association (GMA) reported sales of more than 47.1 million CDs.

Controversial as it has been, The Passion of the Christ has generated more than $500 million since it's release. Experts are expecting it to become one of the top ten financially successful movies of all-time.

To date, not one high-quality video game has been marketed to this same audience. It is management’s belief that LEFT BEHIND will be a catalyst for a new genre of video game entertainment; known, as stated by the Wall Street Journal, as 'God Games'."

When you look at the advisory board you have a who's who of the video game industry including top people from Activision, Microsoft, Warner and Fox television. When you read their market statistics it becomes obvious that there is a whole market for "Faith Based" products and there seems to be a large group of people who are willing to pay for products that have been "sanitized for their protection."

If someone wants to purchase these products they are certainly free to do so, but I would hope that the "faith based" community might not want their faith hi-jacked by something that has little to do with faith and more to do with the market.

I'm still having a little difficulty connecting how the use of modern weapons of war will increase my faith.